In some contexts cybersex is enhanced by the use of a webcam to transmit real-time video of the partners.

All the chat rooms have a standard of 100ms delay or much less. This suggests you speak with everyone in real time.

Not 5 seconds later on or 12 mins after they seen the message.

In "real cybering" personas often remain in character throughout the entire life of the contact, to include evolving into phone sex, and meatspace encounters while in character, as a form of improvisation, or, nearly, a performance art.

Often these personas develop complex past histories for their characters to make the fantasy/roleplay even more life like, thus the evolution of the term "real cybering".

The exact definition of cybersex—specifically, whether real-life masturbation must be taking place for the online sex act to count as cybersex—is up for debate.

It is also fairly frequent in online role-playing games, such as MUDs and MMORPGs, though approval of this activity varies greatly from game to game.

Some online social games like Red Light Center are dedicated to cybersex and other adult behaviors. Cybersex may also be accomplished through the use of avatars in a multiuser software environment. In Tiny MUD variants, particularly MUCKs, the term Tiny Sex (TS) is very common.

the increased popularity of webcams has raised the number of online partners using two-way video connections to "expose" themselves to each other online—giving the act of cybersex a more visual aspect.

There are a number of popular, commercial webcam websites that allow people to openly masturbate on camera while others watch them.

Using similar sites, couples can also perform on camera for the enjoyment of others.

In online worlds like Second Life and via webcam-focused chat services, however, Internet sex workers engage in cybersex in exchange for both virtual and real-life currency.